Anyone have any ideas for how we can still have Zachtronics-likes with a human leaderboard in the future, or is that something that just won't be possible?
TIS-100 was a mind-expanding game for me. I kind of wish I'd finished it (I think I made it ~20 or so in). It always felt like the sort of game that should be ported to the web or to a TUI, even if just as a sandbox (not bringing over the specific puzzles). Should probably revisit it!
What I would always dream about was actual tis-100 like hardware, each module a small cheap microcontroller with 4 uarts(does that exist?) and a self interlocking module design so it is not constrained by a base chassis. And because I am insane, in-band programming, that is, each module needs to and can only be programmed by it's neighbors. It would be such a nightmare to actually make anything.
Heh, That would make for an interesting sequel. You thought tis-100 was obtuse and hard, now you have to design autonomous self duplicating code, it's the tis-400 virus processor.
One of my all-time favourite games. I almost completed it, but got stuck on one level I could never quite wrap my head around.
I don't want to spoil myself looking at solutions nor get help with LLMs, so every couple of years I try to revisit it, but it's difficult to dive straight back into a hard puzzle.
What I would always dream about was actual tis-100 like hardware, each module a small cheap microcontroller with 4 uarts(does that exist?) and a self interlocking module design so it is not constrained by a base chassis. And because I am insane, in-band programming, that is, each module needs to and can only be programmed by it's neighbors. It would be such a nightmare to actually make anything.
Heh, That would make for an interesting sequel. You thought tis-100 was obtuse and hard, now you have to design autonomous self duplicating code, it's the tis-400 virus processor.
I don't want to spoil myself looking at solutions nor get help with LLMs, so every couple of years I try to revisit it, but it's difficult to dive straight back into a hard puzzle.