Those games are interesting studies because of the user interface. It's a 3D creation system where the interface is incredibly helpful and creation is fluid. You don't have to line up vertices or objects. It mostly does the right thing for you.
Archimatrix was perhaps the ancestor of those games.
I had a hard time applying for steam with a new profile. I ended up annoyed and asked for a refund. I think steam officially got too big and the AI influx made things impossible for them to actually handle.
Those games are interesting studies because of the user interface. It's a 3D creation system where the interface is incredibly helpful and creation is fluid. You don't have to line up vertices or objects. It mostly does the right thing for you.
Archimatrix was perhaps the ancestor of those games.
I've been building a game for the past 3 months, and I'd really appreciate just a chat with someone who managed to pull it off.
Tiny Brutalism - https://news.ycombinator.com/item?id=49928192 - Oct 2026 (35 comments)