PalmOS Lemmings

(github.com)

42 points | by memalign 2 hours ago

6 comments

  • yitchelle 8 minutes ago
    Interestingly he removed some of his clones (Mario brothers and others) on the request of Nintendo. Maybe his clones were too close to the real thing.
  • rickcarlino 1 hour ago
    This README is begging for historical context and commentary.
  • teddyh 56 minutes ago
    There was also a version of Lemmings on the HP48 calculator: <https://www.hpcalc.org/details/530> (incidentally by the author as Alpha Waves, a.k.a. Continuum)
  • chuliomartinez 1 hour ago
    Yeah Aaron is a PalmOS legend.

    I really liked the palmos c libs, MemCopy and WinCopyBitmap just reads so much nicer than memcpy and memset. Also UInt8 and UInt16:)

    Those were fun times, when 16bit ints were enough for everyone (just kiding;)

  • ktallett 1 hour ago
    I never quite got into Lemmings (Worms was more my thing) but I love these pieces of software for limited hardware of the day such as Palm, Windows CE, or Newton.

    Edit// Oh this guys profile is full of cool Palm OS stuff.

    • helf 1 hour ago
      Aaron was/is quite the coder. I used to belong to a group he was in as well. Learned a lot. Also took it as a challenge to crack his palm programs :) and he learned techniques to thwart us lol.

      Fun guy.

  • helf 29 minutes ago
    aaron also did the Deity3D engine for palmos that was a FPS doom-like. I think the engine was later used for Master Thief 3D which was an incredible game for PalmOS.