That's easy enough to simulate, too, isn't it? Just pause the game manually at the right spots to make time to get up, make a sandwich, eat the sandwich, take the dog out, walk the dog around the block, and then use the bathroom before resuming. No worries.
A better question: who would want to play Gran Turismo 3 or 4 without pressure sensitive controllers?
Even using the original ps2 or ps3 controller with the right drivers on PCSX2 doesn't really reproduce the same smooth acceleration/brake curve of the PS2.
Playing them on a keyboard or fully digital inputs is just a miserable experience.
wow, how awesome it would be to play those games with Trackmania-like reload-times (if you restart the race in Trackmania, you're immediately at the starting line again).
I assume it would require some additional patching in those GT / NFS games though...
Or without the very-much-needed hold-your-breath moment at startup, where you listen to the sounds to see if the DVD actually loaded correctly. You get a ~1 second moment in there where life itself suddenly stops, before you hear the "viump" that tells you everything is OK in the world.
On the PSP recomp, I wish they could somehow target GL 2.1 video cards (ancient Intel iGPU's) so legacy users like me could play most of the games on an n270 netbook.
Even using the original ps2 or ps3 controller with the right drivers on PCSX2 doesn't really reproduce the same smooth acceleration/brake curve of the PS2.
Playing them on a keyboard or fully digital inputs is just a miserable experience.
I assume it would require some additional patching in those GT / NFS games though...
https://github.com/snuri00/ps2-web-recomp/blob/1066c9eea78c2...
Have a look at Decky loader and Emudeck.