I constantly see those projects that would benefit from a screenshot in a readme, but for some reason the thought about adding one doesn't even come to the authors' mind, even though it's pretty obvious. I'd really like to know what's going on.
If you look at the history they have been working on this for a few months. The announcement probably was tied to this public release being cut for testing.
With a seemingly insurmountable workload - maintain an actually secure OS fork - for a small team, I wonder how GrapheneOS prioritizes things like messaging apps? I'm not saying it's wrong at all; I am just interested in the thinking inside a project like that.
I can imagine many reasons to devote resources to it:
* A platform is only as good as its apps. If they want to grow GOS in the general public, it requires a good SMS/MMS messaging app.
* LLM tools greatly reduce development costs, especially for well-known functions like text messaging.
* Without secure messaging (as far as SMS/MMS can be secure), the platform security is greatly reduced.
* GOS got a big donation, or has a volunteer that wants to do messaging ...
But idk what I'm talking about. What is their approach?
I you look at the commits of the new Messages app it's mostly made by 2 people whose Github profiles show them as employees of GrapheneOS and who are mostly committing to different system apps. So I assume they have a separate team of devs whose job it is to make the system apps.
IIRC when they started first announced their replacement for the AOSP camera they said they hired a developer specifically for it.
Well they're going to be shipping GOS on Motorola and I think some other devices, so basic things like the messaging app need to actually have some polish to them. I really like GrapheneOS overall as-is, but the messaging app felt like baby's first texting app. Not necessarily their fault since it's pretty much straight out of AOSP if I understand correctly. But any time I've installed GrapheneOS, the messaging app is one of two things I must replace every time (the other being the downright bad AOSP keyboard).
If they fix(ed) their messaging app and their keyboard, then they've really eliminated a lot of potential complaints if a less tech-savvy crowd ends up buying future Motorolas.
Looks prettier but a shame an obvious regression happened for one of my primary use-cases: copying one-time codes. Long pressing on a link selects the entire SMS instead of bringing up a menu for the link. [0]
Makes me wonder about all the testing now
And the issue worded/tagged as a feature instead of a regression. Are the devs aware the feature existed before?
AFAIUI though GOS does intend on providing an RCS impl eventually even if it takes years to do.
(sarcasm obvious, but indeed full system backup is sorely missing. Seedvault is crap, not an option)
I can imagine many reasons to devote resources to it:
* A platform is only as good as its apps. If they want to grow GOS in the general public, it requires a good SMS/MMS messaging app.
* LLM tools greatly reduce development costs, especially for well-known functions like text messaging.
* Without secure messaging (as far as SMS/MMS can be secure), the platform security is greatly reduced.
* GOS got a big donation, or has a volunteer that wants to do messaging ...
But idk what I'm talking about. What is their approach?
IIRC when they started first announced their replacement for the AOSP camera they said they hired a developer specifically for it.
If they fix(ed) their messaging app and their keyboard, then they've really eliminated a lot of potential complaints if a less tech-savvy crowd ends up buying future Motorolas.
Makes me wonder about all the testing now
And the issue worded/tagged as a feature instead of a regression. Are the devs aware the feature existed before?
[0] https://github.com/GrapheneOS/Messaging/issues/292