As this post gradually sinks downwards on the HN front page, I'd just like to say thanks to everyone who've made all the lovely comments, it's great to get some feedback to show I haven't been wasting my time building this!
And as I said, this whole project was 100% done by me in my spare time, with zero money behind it, and no real plan for what happens to it now!
If you like it, please spread the word, as I don't have a marketing budget! If it manages to get a big enough userbase then hopefully I'll be able to figure out some way to make it a full-time gig, as it's been really fascinating to build!
You seem pretty cool and in it for the fun. May I make one feature request that would cause me to try it? A big reassuring READ ONLY mode that sandboxes file writes to zero. Of course that would constrain some of the product from working, that’s okay.
The default mode it uses for approving LLM tools is already read-only - it has a quite complicated (but conservative) bash parser that tries to let things that are definitely read-only get approved without bothering the user. It also has a tool for exploring the codebase where the LLM provides javascript code that runs in a sandbox with a read-only filesystem class.
But the architecture is such that this core functionality is just a plugin, and anyone can write their own custom approval filter plugin, and make it do whatever you want
Go backend, Wails for windowing (no Electron), plain type-checked JS (strict JSDoc), Yjs for the documents. Usual BYOK provider support: Claude (CLI or API), OpenAI/Codex, Gemini, Ollama, OpenRouter, DeepSeek, etc.
Double sold
As a longtime sound engineer I'm pretty familiar with JUCE and your other productions, so I will be trying this with confidence.
This is really nice, thanks for sharing! If you don't mind a little feature request, I'd love to have a "thinking level" selector on the GUI for models that have it.
I really like how easy it is to verify exactly what happened on each tool call, inspect the thinking blocks, etc.
This looks really interesting and a unique take on the AI agent orchestration. I think we need a bunch of experiments in this area as it's clear we are entering a new paradigm and the tools for it are lacking. The session tree in particular has merits.
I've got my own attempt with OrcaBot (short for orchestration of bots). It's also been a 6 month solo build experiment. I'm not trying to plug.. just that I'm also neck deep in Steve Yegge's Stage 8 AI-assisted coding chart and understand how much thought and effort went into this.
Thinking about where this is all going with talking to AI like fully autonomous employees similar to @Claude can you see a comms app type approach that combines something like slack with your tree/thread structure? It's somewhat orthogonal to your "inspect everything" but could intersect by bringing click through/open in options...
TBH I'm not coming from the same angle as all the gas-town fever-dream agent swarming stuff. I'm much more on the hands-on coding side, I tend to do one thing at a time and still do the git commits myself. So that's the UX I'm dogfooding..
However I see all those people out there trying to build these huge agent orchestration schemes, and if juggler's extension system can do that (or could be made to do that with a few tweaks) I'd be really interested in helping that to happen
I think I'm more on your side on that rather than letting agents go wild like Steve Yegge/Pete Steinberger do. In fact OrcaBot quickly adapted into a knee jerk reaction to OpenClaw because I saw that as inherently dangerous.
But with regard to Juggler and orchestration, have you seen "claude agents" (started in the terminal as claude agents instead of just claude). I ask because your tree like approach has similarities to how claude agents manages claude agents/subagents doing tasks with the ability to drill down in to each at a time which is why for me its not such a leap from what you already have.
I think that's basically the same as juggler's subthreads. As it progresses I'll work my way through all these kinds of thing and dig into whether there are things I can add or tweak to match their features. I'm aiming to make juggler's extension API flexible enough to support pretty much anything
I'm also on the hands on side. The mistake that I see a lot of people making is "I can build so much now". But that doesn't mean you're building the right things. And if you're hands off you aren't really thinking about what you're trying to build, at least not deeply. I'd love to see tools that embrace optimizing for that.
@julesrms thank you for lending more credibility to the idea that agent conversations need to be natively branching. It's crazy that we're almost 3 years in on this LLM joyride and we still don't have the ability to do, like, reddit/slack-style "aside" convo threads.
Can you go more in depth on why LLM conversations should branch reddit-style? That doesn't seem immediately clear to me, and I'd be afraid that the different branches would step on each others toes? (also I'm assuming what you're describing here goes beyond the "fork" feature found in many agent harnesses).
An agent like claude might run a subagent (e.g. to fetch and summarise a web page, or explore a code question) as if it's a tool, so you can't really see what's going on inside it. Juggler makes these sub-threads part of the overall structure, so you can navigate into them.
Another really elegant thing that pops out of subthreads is that to do a compaction, you simply move the entire conversation into a subthread, and let the subthread summarise itself (which they do anyway). So we get compaction as part of the architecture, and you can also dig into that old thread if you need to revisit any of it
Ah, ok. Visibility into subagents makes perfect sense. From the "reddit-style" description I was imagining something where the user was conversing non-linearly with the agent at different points in some big tree.
I know! But 3 years is a very short time for a whole new category of tools to find the best design. It's incredible how quickly a lot of the big agents were dragged into existence, I'm amazed they worked at all..
This looks cool! I'll check it out. Out of curiosity: I assume you've also used agents to help build this, and on the site you mention working on this for ~6 months. Most one-man projects I see that use ai seem to focus on creating and presenting a concept as soon as possible
(to a lot of people I think the main benefit of stuff like vibing is that you really quickly get something that you can have others test out).
On the site you also mention being pretty opinionated about the tools you use / build, which I imagine is part of the reason why you spend more time on this before releasing it. What was your experience using ai to build a larger project with a very specific idea / taste in mind?
I must have authored literally a million lines of C++ over my career, and done many talks about clean coding, etc.. But in this one I quite appropriately wrong almost zero lines by hand!
Surprisingly, I've really enjoyed the experience. I have friends who lament that they probably won't be hand-writing code much more, but although I've always loved the craft of coding, I discovered that a lot of the fun I get is just in the end result, not how I got there.
This looks nice, and I like the more opinionated take on how "communicating" with an agent should work.
The post talks a lot about what this is and how it works. I'm curious, from your usage of it, how does it change your way of working with the LLMs? How does working with it go differently from Claude Code?
Specifically: Everything is a tree. That's interesting, but how do you end up using it? Attack the same problem different ways?
I've mainly used the tree stuff when tackling a large plan - tell the LLM to do things using sub-threads, so the parent gets the summaries and orchestrates them.
But TBH for most smaller tasks I tend to create a conversation, do a linear task, and bin it.
Because a plugin can also use the sub-thread system, maybe people will come up with some interesting uses for them that I haven't thought of, my own use tends to be quite simple!
I see. That seems pretty similar to plan mode + "implement with subagents". The display for that in terminal apps is pretty bad, but it's low friction.
One more question around yDoc and remote access if you don't mind. Do you have thoughts on a tool like this for "LLM pair programming" or just general collaboration?
Working with teams on smaller projects with these tools is really hard because anyone can build anything. If I'm going to type up a bug or request to send to a team member to build I might as well send it to the LLM instead. A multi-user environment in a tool like this could be interesting. Seeing team members sessions in real time could be neat.
TBH I've found myself using juggler's tabs like a kanban board.
It'll certainly let multiple people share the same live session, so that tab list would act pretty much like a live shared kanban board. If you're all happy working on the same folder at the same time, then that would work! I guess that just by adding something like per-tab worktrees it could actually be a pretty good team server.. hmm.. Hadn't really looked at it like that yet, but that' interesting
The first orchestrator I built was a kanban board that spawned a vscode session per task with a plan file in it. Nice contained way to do a chat session, you can review the files and make edits, and close it once it's done. Very slow and heavy though. So that way of working resonates with me.
For some more unsolicited feedback: if that's how you use it why not pitch it that way/ make that way of working more obvious? Bug tracking and todo's jump to mind for me. For example: I want to write a prompt to fix this bug at some point but I need to think more about it. Right now I just need a place to jot it down for now so I don't forget.
Re: collab - managing edits and other state (builds/lints/test processes) is definitely a tricky problem. "Frictionless" worktrees is an interesting idea. That often seems like the "right" solution for how I'm working but it's too annoying to do for smaller changes. Doing that well would be a reason for me to give this a try.
Yes, definitely considering that kind of angle to it. It's all evolving, I've only really been properly dogfooding in it for a couple of months, so still working out best practices.
And the collab side of things I'm only just now really having space to start pondering.
ACP support would be a big deal and would make this a real contender for me. It looks super nice, but the idea of re-writing my Pi plugins is a real blocker.
I’m generally happy with my agent and want to keep that, but I do think the UI could be better and this looks like a neat step that way.
I guess there are 2 sides of ACP that are valid then. What was asked is for Juggler to act as a ACP client. I, on the other hand, would appreciate it to be a ACP server, so that I can interact with it from my editor when I’m on my machine and from the web when on the go or for more advanced functionality. That’s my current approach with opencode.
I think that’s the secret to stability. I see too many projects that try to embed the harness into their UI. I think that’s completely wrong because it leaves no interface for changing or reasoning about the system.
The harness needs a lot of love and it should be as small and as possible (at least somewhat). I dream of a world in which we have some standard interfaces here, including for the UI.
Totally. I spent a long time on the architecture of this thing, must have redesigned in 10 times to evolve it to this point. It was a really interesting challenge, but seems kind of obvious in hindsight..
I always like testing out new things to put into my workflow. the first thing I will say is that its a welcome change to have an app 40 MB rather than over 400
Nicely done! Would you consider adding an Agent SDK login for Claude for those who don't have an API budget and want to avoid potential issues with Anthropic's capricious policies around CLI use in third-party apps?
It does! It'll automatically detect and use the claude CLI. That's my main daily driver.
[edit] sorry - misread your post. It basically does the exact same thing that the Agent SDK does, so is equivalent to using it (but being Go, I couldn't use it directly)
UI is clean. could install in Mac. Adding context files at the top is clean. It worked.
Currently I use zed, vscode (for UI). along with claude, codex, Hermes.
Not sure If I will continue to use. But I see it is a clean and good UI, and integrating to my exiting cli's. All the best.
Thanks! I think hearing "the UI is clean" is exactly the reaction I've been hoping for :)
While I've put huge effort into things like its architecture and extension API, it's really trying to just build a lovely UI/UX that has been my motivation on this.
Out of curiosity, did you use JUCE to build this? Were there any interesting gotcha's you encountered along the way?
I've settled on JUCE as my cross-platform app framework (not just plugins) of choice, so it'd be interesting to hear about your experience with building this app out .. could you tell us a bit more about the architecture and any impactful decisions you made along the way with regards to tooling/integration? Is there now a juce-go-module or something like that, which you've wired up to JUCE' web view functionality?
Ah, very interesting! I'm a little disappointed, but it's understandable.
Well, my first run wasn't very pretty .. installed it on a MacBook Air M5 with 16Gigs of RAM, set it up to access the local ollama instance (because I'm cheap like that), gave it a local JUCE app with a prompt to "analyze the project for issues porting from 32-bit to 64-bit" .. plugged in the laptop as it started processing, and then the system froze. I guess Juggler doesn't like display/USB enumeration events while its busy having ollama chug up all the resources .. well, that produced a system crash .. so came back, set it all back up again, and was .. after a few minutes .. told "the 'ls' tool is not available on this system" .. hmm .. I guess I might have missed a few setup steps in my rush to get it cranking on my JUCE project ..
In any case, will tinker with it some more, looks really great and a nice way to organize AI into a functional UI - especially better than some of the other things I've been using lately (hermes, mostly..) ..
Hmm, that's odd. Would like to dig into that more if you can find any more clues about what went wrong. Feel free to message me if you want to discuss it
The 'ls' problem is me just being a dufus and not setting up ollama to have tool access .. but I can confirm that plugging/unplugging my laptop into a USB-C hub (to get another monitor and keyboard/mouse) seems to plague Juggler in such a way that the system reboots, and only while it is actively engaged in an ollama connection, answering a prompt. Maybe its a resource issue - this is not the fattest machine for the job, after all.
Nothing to say regarding this release, but thanks so much for creating Tracktion (first DAW I ever used back in 2006) and JUCE (I love and use many audio plugins created with it)! Have a great day!
But TBH I think a lot of the GUI agent tools so far have been pretty much terminal apps wrapped in a thin GUI layer, which is why they don't seem to add any value over just doing the same UX in a terminal
Sweet! I was just looking for something like this, this past weekend. Lots of command line stuff, but not much in the way of GUI apps. Excited to check this out! Thanks!
An LLM conversation contains a massive mess of markdown, code, HTML, images, god-knows-what else, it needs to reflow and animate. Neither JUCE or any other non-HTML UI framework would be realistic for that!
At the moment it uses a GTK webview for running server-side javascript, so it's needed right now. At some point I'll see if I can find a JS engine that I could swap in there
"No electron" is more about avoiding bloat and dependencies.
I come from a hardcore, real-time C++ background and the idea of a product not being a single self-contained binary is just too far for me to go!
(But I don't think the choice of JS back-end should make the slightest difference to anyone using this. I could swap electron in there in the future and probably no-one would notice)
Just wanted to add a follow-up to what I posted above..
In terms of who might be interested in this: I've watched amazing communities spring up around open agents like Opencode and Pi. People are getting into those because of their extensibility and being model-independant. They're great projects, but like many people I know, I really hate being stuck in the terminal for this kind of tool. I also had some ideas around what an agent's UX could be like if every item in the context was a plugin (with its own custom UI).
So I guess if you're a claude/codex user but want to escape the terminal (and let's face it, their GUI apps are also basically the same UX as a terminal but with nicer fonts), I'm trying to do something different here, would be really keen to hear what the enthusiasts think of it!
First of all, it's so cool to see you on HN and creating this. I'm not sure how much the HN community is aware of this, but JUCE is the standard for cross platform music plugin development and needs to work efficiently in hard realtime settings. Many of my favorite plugins are JUCE based (such as the Valhalla stuff) and I'm a huge fan. Tracktion is a great DAW as well that I got a lot of mileage of in my younger days (ended up with Renoise because I'm a tracker guy after all long term).
I mention all this to say someone like you picking up the desire to build an agentic platform really piques my interest. Right now I am using Opencode for most of the stuff I am trying to do at $WORK and it does a good job on the whole at having sufficient functionality. But the release pace is blistering and it does feel bloated - both in terms of functionality as well as system prompts.
Moreover, I observed all of the same issues you mentioned and certainly wanted more of a tree like experience as well as a more UI forward experience. In order to get the functionality I wanted (good worktree support, sandboxing, etc) I eventually just had to let go of using opencode's UI and embrace the TUI because it was the only thing I could embed into a workflow that let me set up all of that in a sane manner. But problems still remain with the "doom scroll" experience when to your point clearly a tree based experience would be better.
I was ready to just settle with my cobbled together opencode flow and maybe migrate to Pi later on and just accept i'd have to roll my own GUI harness for my nontechnical team members. But seeing what you've put together so far (and knowing it's you who wrote it so I'm probably going to just see a step function level better quality in architecture/efficiency) is going to make me reassess in a good way. Some things that I'll be considering:
- Worktree support
- Sandbox support
- Skills/subagent handling
- Hashline based editing (feel like this is a huge part of why
people get better results from pi/omp over opencode/codex/claude code)
- Ability to customize tool calls + have rich embeds
- Web UI support (if i'm building this out for team members, native GUI can get messy and web client is ideal)
- Long horizon efficiency (IE i regularly get to 200k-400k context length sessions; while the model handles it fine, opencode gui will get laggy while the tui keeps chugging along)
For a lot of this stuff, it's less critical that all of this works perfectly out of the box and more critical that the architecture makes it easy to build (ie as with Pi ecosystem). What I'm after long term is something a bit like https://github.com/ColeMurray/background-agents in capability but without the overly tight coupling and design decisions that product has made.
The way I want to get there is to find the right base (whether that's Pi, OpenCode, or your project Juggler) and build the background agent harness layer. Previously it was just Pi and OpenCode and neither was really perfect (GUI story was probably the weakest for both) but it's great that I have another option to diligence that might actually be a better fit for what I'm trying to do.
Excited to see how this develops and kick the tires on it myself. The tree paradigm feels like the killer feature to me; not sure of anything else besides pi/omp that has it.
I've got things like worktree/sandboxing/skills on my TODO list.
I'd heard of hashline based editing - I will dig into that, and it's probably easy to add, though TBH I've not had any hassle with the editing tools so far.
If you get stuck into customising tool calls + their UIs, would love to hear how you get on, as that's one of the big goals for this. I've implemented all the built-in tools as plugins so hopefully it'll cover everything you need.
In terms of long-horizon stuff, yes, I also often hit 3-400k and haven't had any issues, but let me know if you spot anything untoward
Having now given it a quick spin, I like the UI concept and could definitely see myself working with this. I ran into a bug(?) almost immediately though, I hooked up Deepseek 4 Pro, gave it a small task and got this
```
LLM error: POST "https://api.deepseek.com/v1/chat/completions": 400 Bad Request {"message":"The `reasoning_content` in the thinking mode must be passed back to the API.","type":"invalid_request_error","param":null,"code":"invalid_request_error"}
```
I'm unsure about putting my Anthropic key in there as I've lost track of what they ban you for or whether that eats money from outside of my subscription.
Oooh, and nicer support for codefences would be good.
Notes on sandboxing agents: amla sandbox, agentvm, bwrap at least; debugging mcp servers, and signing agent traces in a standard format: https://news.ycombinator.com/item?id=48893850
--
Can juggler: Design and verify a guitar effect pedals and a wavetable synth with JUCE on a low power chip?
JUCE on embedded controllers; Rust embedded RTOS-like features, a DSP and low power draw:
> Ambiq Apollo4 Plus | ARM Cortex-M4F | ~4–10 µA / MHz | more efficient than an RP2040 Pi Pico. The hardware FPU handles audio math at a fraction of the power footprint.
> STM32U5 Series | ARM Cortex-M33 ~110 µA / MHz | energy-saving modes, math accelerators (Cordic for sines/cosines), audio peripherals
> STM32L4 Series | ARM Cortex-M4F | ~100 µA / MHz | mature, ultra-low-power, robust I2S audio support, sleep state
grame-cncm/faust: Functional programming language for signal processing and sound synthesis / [that compiles to microcontroller DSP code, LLVM IR,] https://github.com/grame-cncm/faust
Then a Rust-based OS for microcontrollers; to isolate devices and device drivers from other processes;
I'd like to learn this too (so this is worth researching)
The micro:bit has a speaker and something like a DSP and rust support, though it's not going to run JUCE and BespokeSynth ;
kk
Just rtic, cortex-m-rt, and nrf52833-hal (for micro:bit v2) might be sufficient but there's already microbit_bsp:
Another task; Develop and test a board support package for low-power chips for hosting effects from JUCE compiled with or like Faust.
But then contain agent sessions;
e.g. Hubris has no shared memory so audio streams must be shoveled over message passing
--
Back to agent sandboxing;
It looks like WebKitGTK uses bubblewrap on linux unless running in a flatpak, because flatpaks don't have permission to create namespaces so bwrap can't run.
Interesting. Just opened it up to use, while I had a codex terminal session running - my first instinct was to want to see my pre-existing open session in the GUI instead and be able to drive it in either spot. Is that something I can do?
Also when I opened a new session (in the Juggler GUI) at my root where all my projects live, my instinct was to navigate to a project directory first or to have it open there. Not sure how to do this, without changing the global setting for my projects root. That's how I think through claude code/codex coding sessions via the terminal wondering if that mental model is wrong.
I asked which skills it could access, and it turns out it couldn't access any of my global skills already - I thought that part would just work since it accesses my codex subscription. is that something you plan to add.
No, it talks directly to the GPT API, it doesn't control the codex app in any way.
I've kind of followed the claude model where you have to give it a project folder, and at the moment I've made it so that it has one project/session per window.
I'm pondering whether to let a window contain tabs which each have a different project folder.. this would be easy to do, but feels somehow messier. Opinions welcome on that.
And yeah, I need to make it scan for skills - it's probably an hour's work to implement that, just haven't had time to do it yet! Probably will be done this week
Please ask your LLM Agent to replace all that JavaScript code with SwiftUI, or at least C++ with native graphic libraries for real native GUI performance.
And as I said, this whole project was 100% done by me in my spare time, with zero money behind it, and no real plan for what happens to it now!
If you like it, please spread the word, as I don't have a marketing budget! If it manages to get a big enough userbase then hopefully I'll be able to figure out some way to make it a full-time gig, as it's been really fascinating to build!
But the architecture is such that this core functionality is just a plugin, and anyone can write their own custom approval filter plugin, and make it do whatever you want
Sold, this is my biggest annoyance with Cline.
Go backend, Wails for windowing (no Electron), plain type-checked JS (strict JSDoc), Yjs for the documents. Usual BYOK provider support: Claude (CLI or API), OpenAI/Codex, Gemini, Ollama, OpenRouter, DeepSeek, etc.
Double sold
As a longtime sound engineer I'm pretty familiar with JUCE and your other productions, so I will be trying this with confidence.
I really like how easy it is to verify exactly what happened on each tool call, inspect the thinking blocks, etc.
I've got my own attempt with OrcaBot (short for orchestration of bots). It's also been a 6 month solo build experiment. I'm not trying to plug.. just that I'm also neck deep in Steve Yegge's Stage 8 AI-assisted coding chart and understand how much thought and effort went into this.
Thinking about where this is all going with talking to AI like fully autonomous employees similar to @Claude can you see a comms app type approach that combines something like slack with your tree/thread structure? It's somewhat orthogonal to your "inspect everything" but could intersect by bringing click through/open in options...
However I see all those people out there trying to build these huge agent orchestration schemes, and if juggler's extension system can do that (or could be made to do that with a few tweaks) I'd be really interested in helping that to happen
But with regard to Juggler and orchestration, have you seen "claude agents" (started in the terminal as claude agents instead of just claude). I ask because your tree like approach has similarities to how claude agents manages claude agents/subagents doing tasks with the ability to drill down in to each at a time which is why for me its not such a leap from what you already have.
~~edit~~
wait, are you doing that? Love JUCE btw
Another really elegant thing that pops out of subthreads is that to do a compaction, you simply move the entire conversation into a subthread, and let the subthread summarise itself (which they do anyway). So we get compaction as part of the architecture, and you can also dig into that old thread if you need to revisit any of it
On the site you also mention being pretty opinionated about the tools you use / build, which I imagine is part of the reason why you spend more time on this before releasing it. What was your experience using ai to build a larger project with a very specific idea / taste in mind?
Surprisingly, I've really enjoyed the experience. I have friends who lament that they probably won't be hand-writing code much more, but although I've always loved the craft of coding, I discovered that a lot of the fun I get is just in the end result, not how I got there.
The post talks a lot about what this is and how it works. I'm curious, from your usage of it, how does it change your way of working with the LLMs? How does working with it go differently from Claude Code?
Specifically: Everything is a tree. That's interesting, but how do you end up using it? Attack the same problem different ways?
But TBH for most smaller tasks I tend to create a conversation, do a linear task, and bin it.
Because a plugin can also use the sub-thread system, maybe people will come up with some interesting uses for them that I haven't thought of, my own use tends to be quite simple!
One more question around yDoc and remote access if you don't mind. Do you have thoughts on a tool like this for "LLM pair programming" or just general collaboration?
Working with teams on smaller projects with these tools is really hard because anyone can build anything. If I'm going to type up a bug or request to send to a team member to build I might as well send it to the LLM instead. A multi-user environment in a tool like this could be interesting. Seeing team members sessions in real time could be neat.
It'll certainly let multiple people share the same live session, so that tab list would act pretty much like a live shared kanban board. If you're all happy working on the same folder at the same time, then that would work! I guess that just by adding something like per-tab worktrees it could actually be a pretty good team server.. hmm.. Hadn't really looked at it like that yet, but that' interesting
For some more unsolicited feedback: if that's how you use it why not pitch it that way/ make that way of working more obvious? Bug tracking and todo's jump to mind for me. For example: I want to write a prompt to fix this bug at some point but I need to think more about it. Right now I just need a place to jot it down for now so I don't forget.
Re: collab - managing edits and other state (builds/lints/test processes) is definitely a tricky problem. "Frictionless" worktrees is an interesting idea. That often seems like the "right" solution for how I'm working but it's too annoying to do for smaller changes. Doing that well would be a reason for me to give this a try.
And the collab side of things I'm only just now really having space to start pondering.
I’m generally happy with my agent and want to keep that, but I do think the UI could be better and this looks like a neat step that way.
Edit: seems like the remote connection feature may not work...
I think that’s the secret to stability. I see too many projects that try to embed the harness into their UI. I think that’s completely wrong because it leaves no interface for changing or reasoning about the system.
The harness needs a lot of love and it should be as small and as possible (at least somewhat). I dream of a world in which we have some standard interfaces here, including for the UI.
[edit] sorry - misread your post. It basically does the exact same thing that the Agent SDK does, so is equivalent to using it (but being Go, I couldn't use it directly)
While I've put huge effort into things like its architecture and extension API, it's really trying to just build a lovely UI/UX that has been my motivation on this.
I've settled on JUCE as my cross-platform app framework (not just plugins) of choice, so it'd be interesting to hear about your experience with building this app out .. could you tell us a bit more about the architecture and any impactful decisions you made along the way with regards to tooling/integration? Is there now a juce-go-module or something like that, which you've wired up to JUCE' web view functionality?
There's no c++ in it, it's all Go/Javascript. And all the UIs are HTML. JUCE is a great choice for some things, but this wasn't one of them!
Well, my first run wasn't very pretty .. installed it on a MacBook Air M5 with 16Gigs of RAM, set it up to access the local ollama instance (because I'm cheap like that), gave it a local JUCE app with a prompt to "analyze the project for issues porting from 32-bit to 64-bit" .. plugged in the laptop as it started processing, and then the system froze. I guess Juggler doesn't like display/USB enumeration events while its busy having ollama chug up all the resources .. well, that produced a system crash .. so came back, set it all back up again, and was .. after a few minutes .. told "the 'ls' tool is not available on this system" .. hmm .. I guess I might have missed a few setup steps in my rush to get it cranking on my JUCE project ..
In any case, will tinker with it some more, looks really great and a nice way to organize AI into a functional UI - especially better than some of the other things I've been using lately (hermes, mostly..) ..
Got fed up with Zed, Cursor, and the other GUI agentic tools and created a console TUI agent for my own use.
But TBH I think a lot of the GUI agent tools so far have been pretty much terminal apps wrapped in a thin GUI layer, which is why they don't seem to add any value over just doing the same UX in a terminal
Awesome.
> AGPL
Even more awesome.
Cool project actually, but I noticed the author said "No Electron" as if Electron is synonymous with JavaScript.
My biggest concern about it actually is using Go to render web front-ends in HTML/CSS hahah so I'm not sure "No electron" is selling me.
I come from a hardcore, real-time C++ background and the idea of a product not being a single self-contained binary is just too far for me to go!
(But I don't think the choice of JS back-end should make the slightest difference to anyone using this. I could swap electron in there in the future and probably no-one would notice)
In terms of who might be interested in this: I've watched amazing communities spring up around open agents like Opencode and Pi. People are getting into those because of their extensibility and being model-independant. They're great projects, but like many people I know, I really hate being stuck in the terminal for this kind of tool. I also had some ideas around what an agent's UX could be like if every item in the context was a plugin (with its own custom UI).
So I guess if you're a claude/codex user but want to escape the terminal (and let's face it, their GUI apps are also basically the same UX as a terminal but with nicer fonts), I'm trying to do something different here, would be really keen to hear what the enthusiasts think of it!
PS: I agree that tree is a better approach than scroll chat, and other ideas Juggler has.
I mention all this to say someone like you picking up the desire to build an agentic platform really piques my interest. Right now I am using Opencode for most of the stuff I am trying to do at $WORK and it does a good job on the whole at having sufficient functionality. But the release pace is blistering and it does feel bloated - both in terms of functionality as well as system prompts.
Moreover, I observed all of the same issues you mentioned and certainly wanted more of a tree like experience as well as a more UI forward experience. In order to get the functionality I wanted (good worktree support, sandboxing, etc) I eventually just had to let go of using opencode's UI and embrace the TUI because it was the only thing I could embed into a workflow that let me set up all of that in a sane manner. But problems still remain with the "doom scroll" experience when to your point clearly a tree based experience would be better.
I was ready to just settle with my cobbled together opencode flow and maybe migrate to Pi later on and just accept i'd have to roll my own GUI harness for my nontechnical team members. But seeing what you've put together so far (and knowing it's you who wrote it so I'm probably going to just see a step function level better quality in architecture/efficiency) is going to make me reassess in a good way. Some things that I'll be considering:
- Worktree support
- Sandbox support
- Skills/subagent handling
- Hashline based editing (feel like this is a huge part of why people get better results from pi/omp over opencode/codex/claude code)
- Ability to customize tool calls + have rich embeds
- Web UI support (if i'm building this out for team members, native GUI can get messy and web client is ideal)
- Long horizon efficiency (IE i regularly get to 200k-400k context length sessions; while the model handles it fine, opencode gui will get laggy while the tui keeps chugging along)
For a lot of this stuff, it's less critical that all of this works perfectly out of the box and more critical that the architecture makes it easy to build (ie as with Pi ecosystem). What I'm after long term is something a bit like https://github.com/ColeMurray/background-agents in capability but without the overly tight coupling and design decisions that product has made.
The way I want to get there is to find the right base (whether that's Pi, OpenCode, or your project Juggler) and build the background agent harness layer. Previously it was just Pi and OpenCode and neither was really perfect (GUI story was probably the weakest for both) but it's great that I have another option to diligence that might actually be a better fit for what I'm trying to do.
Excited to see how this develops and kick the tires on it myself. The tree paradigm feels like the killer feature to me; not sure of anything else besides pi/omp that has it.
I've got things like worktree/sandboxing/skills on my TODO list.
I'd heard of hashline based editing - I will dig into that, and it's probably easy to add, though TBH I've not had any hassle with the editing tools so far.
If you get stuck into customising tool calls + their UIs, would love to hear how you get on, as that's one of the big goals for this. I've implemented all the built-in tools as plugins so hopefully it'll cover everything you need.
In terms of long-horizon stuff, yes, I also often hit 3-400k and haven't had any issues, but let me know if you spot anything untoward
``` LLM error: POST "https://api.deepseek.com/v1/chat/completions": 400 Bad Request {"message":"The `reasoning_content` in the thinking mode must be passed back to the API.","type":"invalid_request_error","param":null,"code":"invalid_request_error"} ```
I'm unsure about putting my Anthropic key in there as I've lost track of what they ban you for or whether that eats money from outside of my subscription.
Oooh, and nicer support for codefences would be good.
There's a sqlite CRDT: cr-sqlite,: https://news.ycombinator.com/item?id=41921992
vlcn-io/cr-sqlite: Convergent, Replicated SQLite. Multi-writer and CRDT support for SQLite https://github.com/vlcn-io/cr-sqlite
Notes on sandboxing agents: amla sandbox, agentvm, bwrap at least; debugging mcp servers, and signing agent traces in a standard format: https://news.ycombinator.com/item?id=48893850
--
Can juggler: Design and verify a guitar effect pedals and a wavetable synth with JUCE on a low power chip?
JUCE on embedded controllers; Rust embedded RTOS-like features, a DSP and low power draw:
> Ambiq Apollo4 Plus | ARM Cortex-M4F | ~4–10 µA / MHz | more efficient than an RP2040 Pi Pico. The hardware FPU handles audio math at a fraction of the power footprint.
> STM32U5 Series | ARM Cortex-M33 ~110 µA / MHz | energy-saving modes, math accelerators (Cordic for sines/cosines), audio peripherals
> STM32L4 Series | ARM Cortex-M4F | ~100 µA / MHz | mature, ultra-low-power, robust I2S audio support, sleep state
grame-cncm/faust: Functional programming language for signal processing and sound synthesis / [that compiles to microcontroller DSP code, LLVM IR,] https://github.com/grame-cncm/faust
Then a Rust-based OS for microcontrollers; to isolate devices and device drivers from other processes;
I'd like to learn this too (so this is worth researching)
Rust packages for DSP:
embedded-hal, embedded-io, rand_core
Navigating the Embedded Rust Ecosystem https://www.theembeddedrustacean.com/p/navigating-the-embedd...
https://google.github.io/comprehensive-rust/bare-metal/micro...
hubris > Flash instructions already mention an STM32 F but not yet U or L: https://github.com/oxidecomputer/hubris#flash
Task: Add support for STM32U and STM32L to hubris
"Navigating the Embedded Rust Ecosystem" https://www.theembeddedrustacean.com/p/navigating-the-embedd...
The micro:bit has a speaker and something like a DSP and rust support, though it's not going to run JUCE and BespokeSynth ; kk Just rtic, cortex-m-rt, and nrf52833-hal (for micro:bit v2) might be sufficient but there's already microbit_bsp:
microbit_bsp is a board support package (BSP) library for the micro:bit v2 and newer: https://docs.rs/microbit-bsp/latest/microbit_bsp/
Another task; Develop and test a board support package for low-power chips for hosting effects from JUCE compiled with or like Faust.
But then contain agent sessions;
e.g. Hubris has no shared memory so audio streams must be shoveled over message passing
--
Back to agent sandboxing;
It looks like WebKitGTK uses bubblewrap on linux unless running in a flatpak, because flatpaks don't have permission to create namespaces so bwrap can't run.
Bubblewraplauncher.cpp: https://github.com/WebKit/WebKit/blob/main/Source/WebKit/UIP...
FlatpakLauncher.cpp: https://github.com/WebKit/WebKit/blob/main/Source/WebKit/UIP...
CF workers support nested agent isolates since 2026-03: https://blog.cloudflare.com/dynamic-workers/
dloss/awesome-agent-sandboxes: A curated list of sandboxing solutions for AI agents https://github.com/dloss/awesome-agent-sandboxes
Also when I opened a new session (in the Juggler GUI) at my root where all my projects live, my instinct was to navigate to a project directory first or to have it open there. Not sure how to do this, without changing the global setting for my projects root. That's how I think through claude code/codex coding sessions via the terminal wondering if that mental model is wrong.
I asked which skills it could access, and it turns out it couldn't access any of my global skills already - I thought that part would just work since it accesses my codex subscription. is that something you plan to add.
I've kind of followed the claude model where you have to give it a project folder, and at the moment I've made it so that it has one project/session per window.
I'm pondering whether to let a window contain tabs which each have a different project folder.. this would be easy to do, but feels somehow messier. Opinions welcome on that.
And yeah, I need to make it scan for skills - it's probably an hour's work to implement that, just haven't had time to do it yet! Probably will be done this week