Show HN: Follow London Trains in 3D

(ride.nexttrain.london)

113 points | by mgranados 4 days ago

26 comments

  • modeless 1 hour ago
    The rendering is a bit weird. It's disorienting to have the trains simultaneously underneath the map and occluding it. It also seems like the z-buffer is not being used correctly when rendering the train cars.
    • mgranados 25 minutes ago
      yeah the trains are meant to feel "underground" maybe the effect needs improving
  • Rophlock 1 hour ago
    Congratulations, it seems very cool.

    It's not the same, but I've tried to create a free browser-based app to track bus lines where I live (Brazil), but I had to pause this project, as each city uses a different way to track their public transportation, and it would be hard to gather all the info in a way to be usable in the whole country.

    It's nice to see something similar implemented to track the transportation in another country.

    • mgranados 24 minutes ago
      thank you so much! yeah the data comes in many different ways! just here tfl is diff from national rails i've found llms super helpful tho
  • Liquidor 2 hours ago
    This is scary. I literally just had a dream last night wishing I could see the metro trains from above the ground in order to follow where the tunnels are under the buildings and all that. Wow.
    • mgranados 2 hours ago
      Accuracy may vary, but it's great to see dreams come true!
  • darknavi 5 hours ago
    I'd love to see a view with all/many trains. In London I was constantly wondering what the criss-cross of underground lines looked like.
    • mgranados 4 hours ago
      I saw a project like that here in hn recently for all uk trains even. it'd be pretty cool to extend this to support that, busy stations might be visually confusing, thanks for suggestions
  • IIAOPSW 3 hours ago
    This is frustratingly close to amazing. Obviously you went through all the trouble of pulling all the data from all the trains and displaying them in 3d, but then lock our view on to just one train or one station while all that interesting information zips around in the periphery. The view port needs to be more free form...less on rails.
    • mgranados 2 hours ago
      I'll have a note on this! Thanks a lot! a free form to browse the trains I think is definitely doable whilst keeping it performant
  • eMPee584 1 hour ago
    Like on most other digital maps today, what's direly missing is a scale bar.. cool feat though, thanks for showing!
    • mgranados 23 minutes ago
      yeah scales have definitely been modified for theatrical (many landmarks) thank you!
  • jsabess24 5 minutes ago
    Good start
  • Pigo 3 hours ago
    This is a fun idea and interesting implementation. I know there's only so much an api can give you, but I'd love to see anything that gives more information or visuals of the surroundings.
    • mgranados 2 hours ago
      thanks! you mean more 3d buildings? I'd love to explore that or more labels on things along the way?
      • Pigo 1 hour ago
        I'd assume there's better options, but I've worked a lot with cesium. Even it has some interesting visualizations, textures, even weather you can add with it. Anything that could make it feel more immersive would just be cool in my opinion. That just sounds like fun to me.
  • Eduard 2 hours ago
    using Google Pixel 7a with Chrome Android.

    while the 3d buildings render properly, the trains' polygons have a flipped z-order: polygons that are supposed to be layered behind are actually in front.

    nevertheless, great website!

    • mgranados 2 hours ago
      tysm for the report ill have a look, tried some things to optimise for mobile, I'll check it more
  • ninjahawk1 2 hours ago
    I guess I’m a train guy now
    • giancarlostoro 2 hours ago
      Coworker used to have a specific stream up everyday, apparently he'd seen a car get pummeled by the train. Every now and then something interesting would be on the train. I saw military tanks and gizmos on one stream, was kind of neat.
    • mgranados 2 hours ago
      There's planes by the airports too
  • purplecats 1 hour ago
    the tracks arent grounded to the map, they slide all over, and would it cool if we could use satellite view
  • TheOtherHobbes 5 hours ago
    Interesting but quite buggy. Example: mouse dragging seems trapped in a fairly small area.
    • mgranados 4 hours ago
      Ah yeah i tried anchoring to the train with a threshold for panning around i'll try smoothing it. thanks for trying it!
  • fredley 6 hours ago
    Very nice, but the map seems to be in the wrong position vs. the trains/3d elements.
  • dmazin 6 hours ago
    It would appear you are missing the High Barnet branch of the Northern line.
    • jdswain 2 hours ago
      Looks like many (all?) branches are missing. Central line doesn't have the Ealing Broadway branch.
    • uukelele 5 hours ago
      And the Reading branch of the Elizabeth line
      • mgranados 4 hours ago
        thanks for feedback i'll have a look!
  • kentonv 3 days ago
    This is really cool!

    Quick suggestion: When not tracking a train, the mouse wheel should zoom into / out from where the cursor is pointing, rather than the center of the window.

    • mgranados 4 hours ago
      thanks! that's a great suggestion will implement
  • hokkos 5 hours ago
    There seems to be some parallax issues between your trip layer and your 3D Tiles layer, but nice usage of deck.gl.
    • taylorius 4 hours ago
      Is it not that certain train lines are somewhat deep underground? The Piccadilly line swims with respect to the ground in the centre of town, when it is below ground. Further out where lines are at the surface the routes stick to the ground correctly.
    • mgranados 4 hours ago
      thank you! i'll have a look
  • sdoering 5 hours ago
    Having just taken the Elisabeth Line to LHR T5 and sitting here, this was fun. Thanks.

    Edit: Is there a Repo to look at and learn from this?

    • mgranados 4 hours ago
      <3 thanks!! i'll clean it and share here sometime soon
  • Cider9986 2 hours ago
    Appreciate the vibecoded note.
  • ohjeez 5 hours ago
    This is incredibly cool. I had it open on my desktop for most of the day.
  • Falimonda 5 hours ago
    How do I drive the train? Arrow keys not working :(
    • mgranados 4 hours ago
      It's just following api data for now. That'd be a real cool feature for backlog!
  • tamimio 2 hours ago
    Neat! I chose victoria one and it was flying over the buildings!
    • mgranados 2 hours ago
      I knew Victoria was fast but not so much! On a serious note it's meant to have a sense of being underground that maybe it's failing to convey. I'll check the line in more detail thanks.
  • adecoster 3 hours ago
    A bit buggy in term of tiles jonctions
  • jrrv 6 hours ago
    The planes were a surprise
  • philipwhiuk 6 hours ago
    I'm curious what the 3D model source is - the Gherkin is kinda weird.
  • Leewen 4 hours ago
    model rough but amazing. i cant do this
  • gowld 6 hours ago
    The train paths are drawn on a 2D layer above the buildings, not at z-index that matches the proper 3-D position. So the paths appear to weave around and over the tops of buildings.
    • mgranados 4 hours ago
      I meant to make it feel like the tube ones felt "underground" by some metres i'll have a look thanks