VCMI: An open-source engine for Heroes III

(vcmi.eu)

180 points | by eamag 5 days ago

17 comments

  • nasretdinov 11 hours ago
    In my experience VCMI already feels like a proper Heroes 3 game, even if it doesn't fully support HotA mods, etc. It's certainly the easiest way to play Heroes 3 casually e.g. on an M1 Mac, and it has no wine-related crashes, and doesn't require a virtual machine with Windows's x86 emulation workarounds (like having to limit the game to a single CPU as otherwise units wouldn't do any damage in combat :))
    • ZyanWu 4 hours ago
      There's support for HotA, I've been playing with the mod installed on both Android and Windows
  • p2detar 8 hours ago
    For people that are nostalgic to HOMM2, like me, there is also fheroes2 [0].

    0 - https://ihhub.github.io/fheroes2

    • CurrentB 1 hour ago
      I love homm2 and have been playing fheroes2 for a bit now. homm2 is truly a masterpiece. To me it's the peak of the heroes series. The art and music are both great and still hold up to this day. The game play is basically perfect for what it is - subsequent games in the series, to me, just are adding more and more piece types to a chess board.
  • bombcar 17 hours ago
    VCMI is an acronym of the Quenya phrase "Vinyar Callor Meletyo ar Ingoleo", meaning "New Heroes of Might and Magic".

    I wish it worked with HotA but it is nice to play natively; though even run through emulators HIII is fast enough.

  • chrysoprace 10 hours ago
    Very cool project. An interesting note is that this makes HoMM III available to play on Android. That being said the game has had such a community revival surrounding the excellent Horn of the Abyss (HotA) mod that I can't really see myself playing VCMI (outside of Android) unless they fully worked together. Nevertheless, I am always stoked to see these community projects because they illustrate the pure passion people have for these games.
  • barfoure 14 hours ago
    I see a HoMM thread, I upvote.
  • ostwilkens 16 hours ago
    Very cool! I have one non-technical friend who occasionally wants to play HOMM, and she often has issues getting it working (specifically non-hd, non-hota on intel mac). This could be a remedy.
  • hyperpl 16 hours ago
    Interesting post timing. At the airport lounge before a long int'l flight and in preparation I'm installing bottles + homm3 GOG + HOTA.

    While I played and wholeheartedly commend the developers' effort in making VCMI I still prefer the original + HD/HOTA.

  • bbminner 3 hours ago
    Did HoMM series ever get popular outside Eastern Europe? I am yet to meet a person born and raised in the US who have heard about it, but maybe i am just unlucky or targeting a wrong demographic.
    • tarentel 2 hours ago
      I played Might and Magic as a child but I never knew about this series nor have I ever played it. I also don't know anyone who has either now that you mention it.
    • axus 2 hours ago
      Let's say not as popular as other games, but it was popular enough to pirate in the US.
    • IG_Semmelweiss 2 hours ago
      It found a following in some parts of LATAM as well.
    • philistine 3 hours ago
      Friends and I loved Heroes 3, but we're Québécois.
  • notpushkin 15 hours ago
    One interesting use I’ve found is installing the Android version on an Oculus Quest. Very weird experience at first, but it’s really really cool.
  • cryoshon 4 hours ago
    This is awesome, going to check it out. I've been playing HotA on and off for years now.
  • vincnetas 9 hours ago
    Lost couple of evenings to nostalgia because of this recently :)
  • internet_points 11 hours ago
    how's the AI (as in computer opponent) these days? last time I played vcmi, that was my only gripe – the bots were so stupid.
    • krige 11 hours ago
      They're still not too bright, which is kind of faithful to the original game. However at least the android client allows you to pick alternate algos and further AI mods that at least claim to make it more challenging are available for download.
    • eamag 11 hours ago
      There's an ongoing project of build an RL AI https://github.com/smanolloff/vcmi-gym/
  • ostwilkens 16 hours ago
    > add new towns, creatures, heroes, artifacts and spells without limits or conflicts

    If the original game had these features, it would likely have gotten me into programming at an even earlier age!

    • orphea 10 hours ago
      In the Wake of Gods mod (aka HoMM 3.5) had ERM scripting and it was hella exciting for a kid! You could make your own artifacts, automate things on a map, make a dynamic story that reacts to your actions.
  • tuananh 5 hours ago
    how stable is the game?
    • nasretdinov 53 minutes ago
      There are occasional bugs, especially in fresh minor releases, but typically nothing game-breaking. I am yet to see it actually crash though
    • iberator 4 hours ago
      Lol. It would be embarrassing for this clone to not be 100% stable after like 30 years of development lol