One underappreciated thing about Windows 8 is that even if the start menu was ugly and blocked the entire screen, you could press the windows key, immediately start typing, and then press enter to somewhat deterministically pick the top app. This made it feel quite fast.
Now on more recent windows editions, I find that I often need to wait for the menu to visually appear before it will accept any keyboard input, and the ranking shifts over time and includes web stuff, making this workflow basically useless.
I also really miss the aero look of windows 7... Eye-candy, sure, but I thought it was pretty, clean and modern looking. I am sad they moved away from it.
I don't even bother using the start menu to sleep my PC anymore. I used to hit Win, then navigate with arrow keys to sleep, but at one point an update broke it so you couldn't navigate to the power menu with arrow keys. I don't know if it's fixed now, but regardless it's way faster to hit
> One underappreciated thing about Windows 8 is that even if the start menu was ugly and blocked the entire screen, you could press the windows key, immediately start typing, and then press enter to somewhat deterministically pick the top app. This made it feel quite fast.
Decent operating systems support this, and have for decades. macOS has the spotlight search (cmd-space), and most Linux DEs have some form of it too (eg XFCE's appfinder).
OSX's command-space spotlight search has been degrading functionally (at least on my machines) for literally years now. It peaked around ~2012, when it would reliably search the full text of all documents on my local hard drive quickly, and not do anything dumb like "search the internet by sending whatever I typed up into the search field to the cloud."
Nowadays it fails to reliably search the full text of documents on my local hard drive, tries to search the internet despite my best efforts to prevent this, and often even fails to find a file ~/Documents/foo.txt when I explicitly search for the string foo.txt. This is uniformly true on several work Macbooks and a couple personal macbooks too.
Most Linux DE's it's even the same use of the Super/Win hotkey by itself. I do wish Linux distros would add an emoji picker with the Suler+. hotkey (matching Windows')... When it's there, I always forget the hotkey, same on mac for that matter.
I don't think it's meant to be taken seriously, at all. It's a pretty unserious surface level critique of past GUIs based on 2025 standards. It's a bit like ranking the Coolest Looking Batman's - there's not really an honest metric outside of ones personal favorite.
Windows 11 usability is garbage compared to Windows 10. Windows 10 already had multiple desktops, docking(which does need app to augment), sandboxing, and the start menu worked. Further win 10 does not gimp the OS if not activated, doesn't require an online account, and has an identical update mechanism to win11.
There is nothing superior or even functionally 'new' in Windows 11 besides compute burning eye candy and embedded backdoored encryption
If Windows 7 had multi core enhancement, driver downloading, and updated libraries it would still be a superior OS from a weight of resources perspective.
GP has a point tho. The article ranks vista over XP, and that's just ludicrous. Even Microsoft has admitted that vista was hot garbage.
It's even become a slang expression: a app can have a "Vista moment", meaning they released a version that was completely unusable and a stark regression from previous versions.
Meanwhile XP is widely regarded to have been the best windows version ever. The only version that even compares in terms of popularity is 7.
I get the feeling the author of the post hasn't actually used any of the older versions of windows, and was ranking solely based on some screenshots they found online. There's no other reasonable explanation for rating vista higher than XP.
Agreed. Something has to be wrong with you if you were to prefer Windows 11 to basically anything else. GNOME 3, Ubuntu's whatever desktop environment, KDE, Omarchy, macOS, Windows 8-10 - it's all more consistent, easier to grasp and also looks better than Windows 11.
8 for Windows 11? An OS that includes ads in the Start menu, made with React. I'm not even mentioning right-click, which has basically two views: you open it and see some uselessly chosen tools, and you still need to open the old version (with the old design, breaking design consistency) to access actually useful things. Viva Windows XP!
It's not made in React, only the "recommended" section is made with React Native which compiles to native XAML. No web technologies involved. And yes I will debunk this every time I see it :) .
It's slower. It's laggy. The taskbar and menus need to be native code of the highest optimization. Anything less than instantaneous means that PMs, managers, coders and everyone there should not have a job working on OSes if they can't get this simple idea through their thick skulls.
I've shared this on HN before, but starting with Windows 11, they seemingly started making the new UI essentially a separate process that runs on top of the existing Windows 10 UI and just modifies it.
I learned this from a video where a guy was seeing how much of the Program Files folder you can delete before Windows breaks, and at some point it reverts to the Windows 10 UI.
They also don't run animations in a separate process since Windows 10 which means that under high load everything lags. In Windows 8.1 everything was buttery smooth thanks to DirectUI. macOS and iOS also run animations separately.
Isn't this how pretty much every evolution of windows design has worked? at least from what I remember the windows 10 ui is built on top of aero (though admittedly I don't use windows and have never interacted with it for anything serious)
This is even more insane than I thought. Truly madness. Everybody involved with that should be fired and sent to the moon as an experiment on how long does the human body survive naked on both the dark side and the bright side of the moon. At least we will learn something from those experiments.... (it's a joke but the point stands. Those people shouldn't ever be allowed to touch computers.)
It doesn't matter, JShit doesn't belong anywhere but the browser and even there it's on thin ice. People have gotten way too comfortable with using a shit language for everything because the FANG overlords demand more JShit code monkeys for their tracker infested websites
Whatever product manager team decided to jump into React Native with both feet for the Windows experience needs to be ejected from the industry permanently. Think of how many thousands of human hours per day are now spent waiting on React Native jank, all in order to save the Windows developers from having to program in Windows using Microsoft products.
Most likely saving Windows developers from learning programming. They are just javascript monkeys because that is what Microsoft is hiring these days and you can't trust monkeys with native C++. The thing would leak memory and explode immediately if those idiots tried to write native code. So in the name of hiring cheap idiots that can't program we all have to put up with this slow, bloated garbage.
There is no universe in which I should see lag between a click and a menu appearing in File explorer, taskbar or anywhere in the OS. Not on a machine with 8 idling cores.
MS could/should have just made other XAML/MAUI options a better experience in general over the React Native thing... It might be different if they actually embrace web as a whole and at least gave a consistent UX, more like say WebOS or ChromeOS, but that's not what they're doing here.
What MS really needs to do is create a really long checklist of all the UI defained configurations and options, along with a connected list of all the relevant API interfaces they connect to... then come up with a consistent, complete and competent component library to do a ground up re-implementation of all the things in a consistent way.
This would, of course mean stabilizing the released version of windows to mostly bug fixes for a couple years while frantically generating and dog-fooding the new UX... starting with a re-revamped task manager, and launcher/file-picker. Just a bare desktop and a hotkey that opens task manager as the first and only UI elements then working out from there.
Fair point, but the article praises Windows 11 for "cohesion" while the right-click menu literally has two different visual styles, and many system apps still use old UI. Even judging purely on aesthetics, that's inconsistent.
On the surface, Explorer looks more modern on Windows 11. But when you use it, you can "feel" it's still based on old Win32 APIs with just a layer of paint on top.
one thing I think windows 11 does well is the icon design. The kinda glassy look they have is the perfect middle ground between the glossy hyperrealistic icons of yesteryear and the bland lifeless minimalist icons that became common after ios 7
When you hit print screen, it takes a screenshot, waits a blatantly visible number of frames while you type more letters or stuff keeps moving on screen, and then eventually rewinds time by overlaying the now outdated screenshot for you to select a target area
Pressing escape can sometimes cancel out of this overlay (in case you bumped print screen by accident). But sometimes it doesn’t, because the full screen overlay in front of everything has managed to lose keyboard focus, and you need to click on it before it can respond to keyboard input.
Godawful trash OS and I hate that I’m stuck working on it.
On my very rasonably spec'd laptop it often takes 20 seconds for the snipping tool selection to pop up. Video recording is very nice though, definitely my favorite feature.
New Notepad had a broken typematic that took them 2 years to fix, but they added Copilot at the same patch. Resizing its window still rapidly still flickers and can max the CPU.
If you're using labels in the taskbar the buttons aren't fixed width, they resize to fit the window title - except that until recently they didnt, so if you cd from C:\ to a longer path you got the label "C...". That one is fixed, but not the one where I switch desktops with Ctrl+Alt+arrows and the entries have no icons.
If you have a folder with lots of audio files, sometimes explorer.exe will hang for 30 seconds while it dutifully extracts artist metadata (no way to disable). Possibly an old issue, but I've never hit it before.
Search is even worse than before, I have "alacrity.exe" both in PATH and as a shortcut on desktop, but when I type "alacr" I get a web suggestion until I fully type it out. "Visual..." toggles between VSCode and fat visual studio on every keypress.
I can't express my opinion on the Task Manager changes without using language inapropriate for this forum.
Those are my issues off the top of my head, if I record every single broken thing I see for a week this list would be way longer.
That's just the stuff that doesn't work, there's a similarly long list of things that work but are evil.
I'm glad it's not just me struggling with the screenshot functionality. I've encountered the bugs you're describing, and recently, I've been encountering an incredibly frustrating one where hitting print screen just...doesn't do anything. The only way I've found to temporarily fix it is to manually open the Snipping Tool (via the Start menu) - then the print screen key starts working again for some indeterminate period of time.
IMHO the right-click menu these days seems to get better, at least I can find "Open with Code" or "Open in Terminal", etc. Except that I need the old menu to create a desktop shortcut occasionally.
Does the end user care that the system is made with React? What is the tangible negative impact?
My start menu doesn’t have ads, it really isn’t hard to manage that sort of thing.
OneDrive is fully uninstalled, Copilot is fully uninstalled, I find my system to be quite clean.
And if you don’t like the start menu, there are ways to replace the start menu entirely with something else. Good luck replacing entire major elements of the macOS UI.
In contrast, Apple puts advertisements at the same urgency level as critical system updates in the settings. There’s no setting to disable them and they sometimes come back with a new version release, you just have to know the magic actions to get them dismissed.
Haters dog on Windows 11 for various things but it really is the best version of the OS since 7. It has some of the best updates to traditional Windows tooling in years: tabs in notepad, git preinstalled, finally the settings pane is in a good place, brand new command line interface, and Microsoft has had a great habit of putting new features in separate apps that can be installed optionally. (E.g., you can’t uninstall Apple News on a Mac, but you can uninstall ClipChamp on Windows)
I care that it's made with React/React Native or other garbage web frameworks. By definition adding layers between native C/C++ Native Win32 will make it slower and use more RAM.
Stop justifying laziness and mediocrity. Microsoft does this just so they can hire cheap javascript monkeys out of colleges. AKA people who shouldn't be writing code and the reason a chat application now uses 1GB of RAM and nobody seems to care or understand why such waste is both bad and stupid.
Windows 11 is much slower for me than Windows 7 or 10. A noticeable sub-second delay to bring up the start menu and respond to typing, about 3 seconds for file explorer to load, 5-20 seconds to start a screenshot. I wouldn't be surprised if antivirus is to partially to blame (only use Windows at work where it is required), but it is the same antivirus we used on Windows 10 and it wasn't this bad.
“A noticeable sub-second delay” lol. I guess you never ran Windows 98 on a pentium 2 like I did. If I had a dime for every sub-second delay I experienced on that machine…
Settings > Accessibility > Animation Effects > Off
5-10 seconds to start a screenshot, yeah man now you’re just lying. You sure you didn’t leave the delay timer on?
Are we going to gloss over the fact that the screenshot interface in old windows versions basically didn’t exist? There was no keyboard shortcut to open snipping tool by default in Windows 7. You had to know to use your print screen key correctly and to paste the image into Paint, and there was no visual feedback. Of course that performed fast because there was no UI!
> I guess you never ran Windows 98 on a pentium 2 like I did.
If you have to compare to a 20+ year old processor to look good, your system has problems. But since we are comparing old computers, Finder opens quicker on a 30 year old Macintosh 512k than Explorer opens in Windows 11.
> 5-10 seconds to start a screenshot, yeah man now you’re just lying.
Nope. I actually just updated that number up to 20 seconds after testing, because I thought my memory was exaggerating. This started in Windows 10 when they introduced "Snip & Sketch" to replace the old Snipping tool, but it was easier to go back to the old one in Windows 10.
Edit: Oh, and I just remembered another detail. Our library folders are mapped to network shares at work. Again, this has been the case for 15+ years now, and performance has just recently cratered. It would not surprise me if most Windows developers today assume everything is on SSD, and don't think about slapping low-importance file I/O in critical sections.
I haven’t given Microsoft a dime since Windows 7. Users who buy a computer have the OS preinstalled. Millions of people never activate it. The product is effectively free.
It’s a commercial OS but people can’t get over it. There isn’t a single commercial OS out there that doesn’t try to sell you something at some point.
Maybe that is unacceptable to you and I respect you for that. But it’s a commercial OS and always has been.
What gets annoying is when these aspects conflate it to being a bad OS or some monstrously unethical system. Seeing some ads that are easily disabled is treated by a certain community like the Microsoft is selling blood diamonds. The ferver doesn’t match the magnitude of the crime.
Win2k was one of my favorite OSes of all time... I know there were a lot of security holes in the way some things were done, but it all just mostly fit well together in a relatively consistent way. The last version of windows with nearly this level of consistency. LiteStep on Win2K was amazingly good.
XP really looked like a Fisher Price toy... I liked the Media Center theme (as well as derivatives) so much more as part of that release.
Windows 7 was probably the best start menu of Windows' history, and Win10/11's taskbar enhancements (not the centering default) are pretty great as well. I'm hoping this gets better/similar in COSMIC.
To me personally, it feels like Windows 2000 was the last and maybe only consistent UI onto which all later versions bolted what they considered improvements without ever overhauling the UI in full.
I think Windows XP did a pretty good job for the home market, making Windows appear friendly and easy to use to a wide audience (and without too many style inconstistencies).
Moreover, Windows XP let you switch the interface back to the classic 9x look, if you wanted a more serious appearance, and better performance.
We're both right. Windows XP had two different legacy themes: "Windows Standard" which looked like Windows 2000 and "Windows Classic" which looked like Windows 9x.
Yeah, but many of its 'advanced' settings and such still pop-up windows 95-styled interfaces. And these are actually the most user-friendly parts of the OS.
I'm surprised nobody caught this, but both the screenshot for Windows 8.1 is not Windows 8.1, it's Windows Threshold, the development phase of Windows 10.
The specific screenshot they show is the very first start menu they cobbled together for Threshold, which would later be redesigned again before shipping as Windows 10. The screenshot is also showing off early adaptations of Windows 8 apps running in movable windows -- before that, they could only run full- or split-screen!
They actually backported this start menu to Windows RT which makes it even less sense considering Windows RT was mainly used on tablets and the start screen is better for these devices.
I am not surprised, from memory I only know like 3 people who ever willingly used 8.x. The active user base must be tiny compared to Windows 7 and 10 users (if we just stick to that range).
I have personally not used it for more than an hour total (on anyone's PC combined) and I have (co-)owned and used at least one Windows PC continuously since 1995.
Windows 8 was fine if you used StartIsBack which just added the Windows 7 start menu back and you could happily ignore the big stupid fullscreen start menu that yanked you away from your desktop. But at that point, yeah no point in upgrading.
Interestingly whoever made StartIsBack is still developing a start menu replacement for Windows 11 (called StartAllBack for some reason), and it's made my usage far more tolerable. You can also get a normal file explorer again, with the normal native right click menu that doesn't hide a bunch of stuff behind a "more options" option
> With Windows 95, Microsoft managed to produce a version of its OS that scared Apple so much they ended up bringing Steve Jobs back, along with his own operating system, NeXTSTEP
Funny because Windows 95 contains many ideas from the more ambitious project codenamed Windows Cairo that was intended to mimic NextSTEP. Cairo was never released, but the gray slab 3D look, the "X" button on the top-right corner on Windows 95 are the hallmarks of NextSTEP.
Windows 95's most original GUI idea was the Start menu.
I started using keyboard navigation more and more around Win 7 and that has actually improved quite consistently since then and I remember Win 8 Win-key search was quite good, if you could look past the start menu…
And yet somehow it was faster and more accurate than the Win 10/11 start menus, where you're lucky if it doesn't pop in something else right as you hit enter after typing an app name, opening the completely wrong app/webpage/etc. It's always one step forward and two steps back with MS.
You also can no longer drag stuff onto the taskbar in Win 11, and they refuse to fix it or provide a viable alternative. It's a dealbreaker for me, and the single thing that has prevented me from updating.
Give the Windows 2 a second look and try to ignore the colorful GAME in the screenshot.
It’s actually pretty ”elegant” design with white, black, grey with two shades of primary color: dark blue and light blue/cyan. Then complementary orange for active selection. The cyan is light enough for black text and blue is dark enough for white text. Really good palette choices.
Remember this was only 16 CGA colors, of which only few are delicate enough for UI components.
The tiny resolution makes things blocky, but if it had more space with an SVGA resolution, it’d be pretty great.
I would dare say, this might be the most ”designed” UI of the bunch, considering limitations.
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Intresting aspect of the UI is the hilighting of the menu bar in each window:
These days it’s odd to hilight menus, but I think their importance must’ve been much higher due to lack of space in the UI itself. They were basiclly act as ”navigation” and action menus. We use sidepanels and tabs a lot, but those have hard time fittinh there. Also the apps were simpler.
I agree. That was the only unfair assessment in the article, IMHO. Windows 2 was based on the Presentation Manager standard which was developed by IBM and Microsoft, and also used with OS/2, and more importantly, CDE + Motif. That's why many Unix desktops used to look like 3D Microsoft Windows desktops back then. Because they all were based on the same GUI standard.
I remember hacking the "Start" button in 95 through 7 to say "Whee!" instead of "Start". Childish and silly, but I liked it. I miss being able to make little hacks like that.
I hate the flat, borderless, barely visible scroll bar mess that is Windows 11. Just try to determine where one window starts and another ends with multiple overlapping windows open, especially in dark mode.
Windows UI peaked at Windows 7 and has been steadily in a race to the bottom ever since.
Windows 11 is going to be the final straw that prompts me to relegate it to a game playing or only-use-because-I-must secondary OS. Linux, here I come - if only I could decide which flavour...
I use Fedora Workstation. It's boring and less customizable than other distros out of the box, but I like it like that. I pretty much just add the extension 'dash to panel' and call it a day.
Microsoft has their own plans for where they want to go with Windows and it certainly is not catering to their users. The same could be said from most big companies I guess -- all about lock-in, value extraction, planned obsolescence. I see Valve/Steam as one of the few exceptions, probably because they are not publicly traded.
As someone who grew up with Vista (yeah, I'm young) I will always love that look. Probably a good bit of nostalgia, but as a kid who couldn't really even manage files well that always looked so fancy and fun!
Even still have the laptop I used back then, fully with the barely functioning charging port that makes booting it up an exercise in dexterity.
I didn't grow up with Vista and I loved the look too. IMO it was by far the best looking version of Windows they ever produced. Win7 was pretty good too, though I preferred the look of Vista. The transparency on stuff looked (and still looks) really awesome.
I hope it’s not controversial if I say that in the Apple world, Liquid Glass is, if not the first, certainly the worst regression. And I think this could have been predicted if you agreee with OP about Vista.
In hindsight, I really love the way Vista looks. I don't think I ever used it as a daily driver (I went from the family XP computer to a Win7 laptop, I think), but the glassy transparency is certainly something.
I agree, I never felt it wasn’t beautiful- aside from the widget system, especially ultimate with the black frost and animated backgrounds- wow.. It was just much too heavy for the time.
I would even say it looks nicer than what Apple is doing right now, and that’s not nostalgia necessarily, its that there’s a stronger feeling of depth and more solid design for accessibility.
Most people only saw the non-transparent Vista windows: since it was such a performance pig otherwise. Especially on laptops with iGPU’s: these were the days where an intel GMA950 (4 pixel pipelines at 166MHz) was as modern as you got. :|
If you set out to build a practical UI from first principles using 1995 technology, I think you'd end up with something a lot like Windows 95. It's like a checklist of all the things we should be doing.
Luminance contrast is used to create a hierarchy of importance. Most backgrounds are medium grey, so that all text and icons are low-importance by default. Text fields, dropdowns, check boxes and radio buttons are black-on-white: a subtle call to action. Window, button and scrollbar edges always include pure white or pure black. Active toggle buttons have a light grey background, sacrificing the "3D shading" metaphor in the name of contrast.
Most colour is limited to two accents: pale yellow and navy blue. Small splashes of those colours are mixed together in icons to make them recognisable at a glance. Deactivated icons lose all colour. The grey, yellow and blue palette is highly accessible for colour-blind people, and the yellow and blue accents also occupy unique points in the luminance space (the yellow sits between white and grey, the blue sits between grey and black).
Despite all of this restraint, the designers weren't afraid of high contrast and high saturation; white text on a navy blue background shows up very sparingly, always as a loud "YOU ARE HERE" beacon. The designers understood that navigation is more important than anything else.
The graphics are strictly utilitarian, with no unnecessary texture or visual noise. The entire UI is typeset using just two weights of 9px MS Sans Serif. The only skeuomorphic elements are some program and folder names, a tiny resizing grip at the corner of each window, and a simple simulation of depth when push buttons are clicked. 3D edges are used to make the scene layout easier to parse, not to make it look physical or familiar.
Related components are almost always visually grouped together, using borders, filled rectangles and negative space. (I suspect the designers would have used fewer borders and more fills if the palette of background colours had been a little larger.) Dark and light backgrounds are freely mixed in the same UI, which requires both white and black text to be present. The depth of recursion (boxes in boxes in boxes...) is fairly shallow. Homogeneous collections of components are always enclosed in a strong border and background, which enables sibling components to be displayed with no borders at all between them.
All of these tasteful design choices were fragile, because you can only preserve them if you understand them. Windows XP made the background colours lighter, which reduced the available dynamic range of luminance cues; it tinted many backgrounds and components yellow or blue, which made chrominance more noisy; it introduced gradient fills and gradient strokes, which were less effective at grouping components; it added soft shading to icons, which made their shapes less distinct; and so on. Almost every change broke something, and so after just one major revision of the UI, most of the magic was already gone.
It is, strictly going by looks, one of Microsoft's ugliest UIs. I will never understand how people tolerate it, let alone defend it publicly. Shameful, absolutely and thoroughly shameful!
I hated XP's style at the time, too, and switched to the classic style. I also hated the look of Vista and 7, but they weren't my problem anymore because I'd switched to Linux.
It was the style at the time. There are a lot of programs from that era with stupid, oversized nothing standard ui's, windows xp was a study in restraint compared to many applications. I think computers had just gotten powerful enough to have large bitmaps in the ui and the designers got a little crazy with their newfound power, as they tend to do. Our "modern" superflat look is probably the remnants of a reflexive recoil at all that excess. I expect it will start rebounding the other way in a few years as up and coming designers get nostalgic for their windows xp youth.
Yes and no. XP’s default theme was hideous even at the time. The silver was fine as was the olive, but that blue was horrible.
It was a product of its time, though. This was also the time of media players that used entirely custom skinning and mostly looked terrible (at least in retrospect).
The upside was that it was 100% customizable, there were tons of themes that redesigned the entire look of the desktop, and lots of resources for it.
Naturally, all mine looked like hot garbage, but it taught me about texture and image editing, and how transparencies worked in rendering (though xp themes were a special hell of using neon pink because transparent pixels werent usable yet)
I still consider Windows 2000's UI to be the peak of computer interfaces and nothing else has come close to its effectiveness and clarity for day to day work.
30 years ago, Microsoft was writing books that were hundreds of pages long detailing not just how to build effective and consistent user interfaces but also with explanations from user-centric research as to why those things mattered. Every user interface component carefully considered and rationalised, every reusable pattern carefully reinforced, all to build a desktop where interactive elements look interactive, skills learned in one application pretty reliably carry across to others, and avoiding dead ends that result in user panic. Windows 2000 was the last vaguely-consumer-oriented Microsoft operating system that was built with any of those lessons in mind.
Everything they have developed since then has strayed further and further from those principles. With Windows 11 and their "modern" application lineup, it is like they have absolute amnesia about ever having done any of this. It is clear as day that nobody inside Microsoft has ever gone back and read one of those books in the last decade or two, nor is there any evidence that they spend any amount of time researching and testing their products with real users or trying to understand the ways that users get stuck or fatigued.
All of the user interface consistency is gone thanks to the half-dozen competing/failed UI toolkits and webview-driven applications scattered everywhere. Visual cues and interactivity hints are either gone or are no longer reliable. You can't even tell when something in Windows will allow you to drag-and-drop or copy-and-paste or even what new and horrifying form the Open/Save/Print dialogs are going to take in any given application. "Disastrous" isn't a strong enough word for it.
I don't even mind WebView or otherwise flatter material design choices... but so many implementations fail at even that... If you actually read through the material design guidelines it makes a lot of sense. But then so many UI toolkits and programs that are allegedly following this are just plain not.
So much so that one of the first things I do in fresh 10 and 11 installs is turn off all the transitions/whiz-bang visual effects to try to get back to the pure snappy functionality of that era of Windows.
Coming from 98/ME, Windows 2000 was utterly magic. It such a stable operating system compared to what came before it. Supposedly it was less compatible than 98/ME for games and other applications but in my experience this wasn’t true.
Looks were fine. Functionality was such a step up.
11 is a step in the right direction for a modern consistent look of Windows.
But there's still a long way to go; they still haven't managed to put all the system settings in a single app. And I wonder if they'll ever be able to get rid of the Control Panel; too many legacy applications need it.
I think it's generous to say anything after 7 was good.
8 was just so offensively bad with getting rid of the start menu and replacing it with a fullscreen tablet UI, 10 was celebrated for backtracking on that.
But it was also famous for shoving bullshit like Candy Crush into everyone's start menu. I haven't forgotten that.
> Note: I am skipping Windows Millennium Edition (Me) because while it had changes under the hood, visually it is pretty much Windows 98 Third Edition.
I really hated the depressing grey GUI of Windows 95/98/NT/2000/Me. It looks like working in a dull grey concrete office with a grey PC and grey monitor while wearing a grey tie. I get that Windows XP and 8 look too colorful for many people (I like them), but Vista & Co, with their glass design, managed to avoid colors while still not making everything a drab grey.
I liked it although that was maybe because Windows 2000 was a great OS. Having seen the awful mess the Unix vendors made of CDE/Motif, 2000 felt more professional.
This begs the general question: why were PCs (and monitors, keyboards, mice etc) always sold in ugly grey, for decades? Before they finally relented and switched to black?
I would do unsavory things to get a matching keyboard, mouse, and monitor in translucent plastic akin to an Atomic Purple Gameboy Color. I've tried retrofitting an iMac G3 multiple times, but they're so old now that taking them apart literally breaks them because the plastic's too brittle.
Now on more recent windows editions, I find that I often need to wait for the menu to visually appear before it will accept any keyboard input, and the ranking shifts over time and includes web stuff, making this workflow basically useless.
I also really miss the aero look of windows 7... Eye-candy, sure, but I thought it was pretty, clean and modern looking. I am sad they moved away from it.
Win+x -> u -> s
If you disable it, it becomes snappy again. Pretty crazy to me that Microsoft allows the default option to be that slow
Decent operating systems support this, and have for decades. macOS has the spotlight search (cmd-space), and most Linux DEs have some form of it too (eg XFCE's appfinder).
Nowadays it fails to reliably search the full text of documents on my local hard drive, tries to search the internet despite my best efforts to prevent this, and often even fails to find a file ~/Documents/foo.txt when I explicitly search for the string foo.txt. This is uniformly true on several work Macbooks and a couple personal macbooks too.
A truly astounding regression in functionality!
Also I'm pretty sure default Gnome and KDE include emojis in their "start" menu search, which is its own kind of annoying.
Especially because you’ve provided no rebuttal of substance, and resorted to name calling.
There is nothing superior or even functionally 'new' in Windows 11 besides compute burning eye candy and embedded backdoored encryption
If Windows 7 had multi core enhancement, driver downloading, and updated libraries it would still be a superior OS from a weight of resources perspective.
It's even become a slang expression: a app can have a "Vista moment", meaning they released a version that was completely unusable and a stark regression from previous versions.
Meanwhile XP is widely regarded to have been the best windows version ever. The only version that even compares in terms of popularity is 7.
I get the feeling the author of the post hasn't actually used any of the older versions of windows, and was ranking solely based on some screenshots they found online. There's no other reasonable explanation for rating vista higher than XP.
No one who has any real experience with *nix, legacy ios, legacy Windows, and modern Windows/ios UI/UX would rate win11 top without serious qualifiers
I learned this from a video where a guy was seeing how much of the Program Files folder you can delete before Windows breaks, and at some point it reverts to the Windows 10 UI.
https://youtu.be/BVIN_PJu2rs?t=565
Not only OS pre-installed apps are much slower, but it broke shortcuts and common sense behaviors.
There is no universe in which I should see lag between a click and a menu appearing in File explorer, taskbar or anywhere in the OS. Not on a machine with 8 idling cores.
What MS really needs to do is create a really long checklist of all the UI defained configurations and options, along with a connected list of all the relevant API interfaces they connect to... then come up with a consistent, complete and competent component library to do a ground up re-implementation of all the things in a consistent way.
This would, of course mean stabilizing the released version of windows to mostly bug fixes for a couple years while frantically generating and dog-fooding the new UX... starting with a re-revamped task manager, and launcher/file-picker. Just a bare desktop and a hotkey that opens task manager as the first and only UI elements then working out from there.
https://github.com/ChrisTitusTech/winutil
It doesn’t even look good.
I know taste is subjective, but a better comparison is the contemporaries of the time or at least taking a step back to consider the entire aesthetic.
If so, ironically, I think Vista should win.
Pressing escape can sometimes cancel out of this overlay (in case you bumped print screen by accident). But sometimes it doesn’t, because the full screen overlay in front of everything has managed to lose keyboard focus, and you need to click on it before it can respond to keyboard input.
Godawful trash OS and I hate that I’m stuck working on it.
New Notepad had a broken typematic that took them 2 years to fix, but they added Copilot at the same patch. Resizing its window still rapidly still flickers and can max the CPU.
If you're using labels in the taskbar the buttons aren't fixed width, they resize to fit the window title - except that until recently they didnt, so if you cd from C:\ to a longer path you got the label "C...". That one is fixed, but not the one where I switch desktops with Ctrl+Alt+arrows and the entries have no icons.
If you have a folder with lots of audio files, sometimes explorer.exe will hang for 30 seconds while it dutifully extracts artist metadata (no way to disable). Possibly an old issue, but I've never hit it before.
Search is even worse than before, I have "alacrity.exe" both in PATH and as a shortcut on desktop, but when I type "alacr" I get a web suggestion until I fully type it out. "Visual..." toggles between VSCode and fat visual studio on every keypress.
I can't express my opinion on the Task Manager changes without using language inapropriate for this forum.
Those are my issues off the top of my head, if I record every single broken thing I see for a week this list would be way longer.
That's just the stuff that doesn't work, there's a similarly long list of things that work but are evil.
Just tested on my very anaemic 5 year old laptop, it loaded in about 2/3 seconds.
This is a setting in Snipping Tool (called "Use the Print screen key to open Snipping Tool").
When I encounter this bug, Win-Shift-S behaves identically (i.e. doesn't work).
My start menu doesn’t have ads, it really isn’t hard to manage that sort of thing.
OneDrive is fully uninstalled, Copilot is fully uninstalled, I find my system to be quite clean.
And if you don’t like the start menu, there are ways to replace the start menu entirely with something else. Good luck replacing entire major elements of the macOS UI.
In contrast, Apple puts advertisements at the same urgency level as critical system updates in the settings. There’s no setting to disable them and they sometimes come back with a new version release, you just have to know the magic actions to get them dismissed.
Haters dog on Windows 11 for various things but it really is the best version of the OS since 7. It has some of the best updates to traditional Windows tooling in years: tabs in notepad, git preinstalled, finally the settings pane is in a good place, brand new command line interface, and Microsoft has had a great habit of putting new features in separate apps that can be installed optionally. (E.g., you can’t uninstall Apple News on a Mac, but you can uninstall ClipChamp on Windows)
Stop justifying laziness and mediocrity. Microsoft does this just so they can hire cheap javascript monkeys out of colleges. AKA people who shouldn't be writing code and the reason a chat application now uses 1GB of RAM and nobody seems to care or understand why such waste is both bad and stupid.
Settings > Accessibility > Animation Effects > Off
5-10 seconds to start a screenshot, yeah man now you’re just lying. You sure you didn’t leave the delay timer on?
Are we going to gloss over the fact that the screenshot interface in old windows versions basically didn’t exist? There was no keyboard shortcut to open snipping tool by default in Windows 7. You had to know to use your print screen key correctly and to paste the image into Paint, and there was no visual feedback. Of course that performed fast because there was no UI!
If you have to compare to a 20+ year old processor to look good, your system has problems. But since we are comparing old computers, Finder opens quicker on a 30 year old Macintosh 512k than Explorer opens in Windows 11.
> 5-10 seconds to start a screenshot, yeah man now you’re just lying.
Nope. I actually just updated that number up to 20 seconds after testing, because I thought my memory was exaggerating. This started in Windows 10 when they introduced "Snip & Sketch" to replace the old Snipping tool, but it was easier to go back to the old one in Windows 10.
Edit: Oh, and I just remembered another detail. Our library folders are mapped to network shares at work. Again, this has been the case for 15+ years now, and performance has just recently cratered. It would not surprise me if most Windows developers today assume everything is on SSD, and don't think about slapping low-importance file I/O in critical sections.
I don't care. It is completely unacceptable to have ads in a product I paid them for. It doesn't matter how easy it is to remove, that doesn't fly.
You act like people are hating on Win11 for no reason, but truthfully you're just ignoring the reasons to hate it.
It’s a commercial OS but people can’t get over it. There isn’t a single commercial OS out there that doesn’t try to sell you something at some point.
Maybe that is unacceptable to you and I respect you for that. But it’s a commercial OS and always has been.
What gets annoying is when these aspects conflate it to being a bad OS or some monstrously unethical system. Seeing some ads that are easily disabled is treated by a certain community like the Microsoft is selling blood diamonds. The ferver doesn’t match the magnitude of the crime.
XP really looked like a Fisher Price toy... I liked the Media Center theme (as well as derivatives) so much more as part of that release.
Windows 7 was probably the best start menu of Windows' history, and Win10/11's taskbar enhancements (not the centering default) are pretty great as well. I'm hoping this gets better/similar in COSMIC.
Moreover, Windows XP let you switch the interface back to the classic 9x look, if you wanted a more serious appearance, and better performance.
If i remember correctly this is the windows 2000 look.
Although I‘m a Mac user for a long time, I still remember that I got work done using Windows 2000.
I‘d buy a license and switch back to Windows if we could get the productivity of this UI.
Typing this on iOS with Liquid Glass that drives me nuts
The specific screenshot they show is the very first start menu they cobbled together for Threshold, which would later be redesigned again before shipping as Windows 10. The screenshot is also showing off early adaptations of Windows 8 apps running in movable windows -- before that, they could only run full- or split-screen!
I have personally not used it for more than an hour total (on anyone's PC combined) and I have (co-)owned and used at least one Windows PC continuously since 1995.
Interestingly whoever made StartIsBack is still developing a start menu replacement for Windows 11 (called StartAllBack for some reason), and it's made my usage far more tolerable. You can also get a normal file explorer again, with the normal native right click menu that doesn't hide a bunch of stuff behind a "more options" option
Funny because Windows 95 contains many ideas from the more ambitious project codenamed Windows Cairo that was intended to mimic NextSTEP. Cairo was never released, but the gray slab 3D look, the "X" button on the top-right corner on Windows 95 are the hallmarks of NextSTEP.
Windows 95's most original GUI idea was the Start menu.
Also reminds me of the layers of UI versions still present in Windows https://news.ycombinator.com/item?id=27556754
Just based on the start menu alone I can‘t think of any reason for 11 to lead the ranking
It’s actually pretty ”elegant” design with white, black, grey with two shades of primary color: dark blue and light blue/cyan. Then complementary orange for active selection. The cyan is light enough for black text and blue is dark enough for white text. Really good palette choices.
Remember this was only 16 CGA colors, of which only few are delicate enough for UI components.
The tiny resolution makes things blocky, but if it had more space with an SVGA resolution, it’d be pretty great.
I would dare say, this might be the most ”designed” UI of the bunch, considering limitations.
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Intresting aspect of the UI is the hilighting of the menu bar in each window:
These days it’s odd to hilight menus, but I think their importance must’ve been much higher due to lack of space in the UI itself. They were basiclly act as ”navigation” and action menus. We use sidepanels and tabs a lot, but those have hard time fittinh there. Also the apps were simpler.
Windows UI peaked at Windows 7 and has been steadily in a race to the bottom ever since.
Windows 11 is going to be the final straw that prompts me to relegate it to a game playing or only-use-because-I-must secondary OS. Linux, here I come - if only I could decide which flavour...
Microsoft has their own plans for where they want to go with Windows and it certainly is not catering to their users. The same could be said from most big companies I guess -- all about lock-in, value extraction, planned obsolescence. I see Valve/Steam as one of the few exceptions, probably because they are not publicly traded.
Even still have the laptop I used back then, fully with the barely functioning charging port that makes booting it up an exercise in dexterity.
I hope it’s not controversial if I say that in the Apple world, Liquid Glass is, if not the first, certainly the worst regression. And I think this could have been predicted if you agreee with OP about Vista.
I think the best version of macOS was High Sierra. After that, everything started becoming bloated and inconsistent.
* Also 2000, but at least they seemed to be aware that this too was Windows NT.
I would even say it looks nicer than what Apple is doing right now, and that’s not nostalgia necessarily, its that there’s a stronger feeling of depth and more solid design for accessibility.
Most people only saw the non-transparent Vista windows: since it was such a performance pig otherwise. Especially on laptops with iGPU’s: these were the days where an intel GMA950 (4 pixel pipelines at 166MHz) was as modern as you got. :|
Luminance contrast is used to create a hierarchy of importance. Most backgrounds are medium grey, so that all text and icons are low-importance by default. Text fields, dropdowns, check boxes and radio buttons are black-on-white: a subtle call to action. Window, button and scrollbar edges always include pure white or pure black. Active toggle buttons have a light grey background, sacrificing the "3D shading" metaphor in the name of contrast.
Most colour is limited to two accents: pale yellow and navy blue. Small splashes of those colours are mixed together in icons to make them recognisable at a glance. Deactivated icons lose all colour. The grey, yellow and blue palette is highly accessible for colour-blind people, and the yellow and blue accents also occupy unique points in the luminance space (the yellow sits between white and grey, the blue sits between grey and black).
Despite all of this restraint, the designers weren't afraid of high contrast and high saturation; white text on a navy blue background shows up very sparingly, always as a loud "YOU ARE HERE" beacon. The designers understood that navigation is more important than anything else.
The graphics are strictly utilitarian, with no unnecessary texture or visual noise. The entire UI is typeset using just two weights of 9px MS Sans Serif. The only skeuomorphic elements are some program and folder names, a tiny resizing grip at the corner of each window, and a simple simulation of depth when push buttons are clicked. 3D edges are used to make the scene layout easier to parse, not to make it look physical or familiar.
Related components are almost always visually grouped together, using borders, filled rectangles and negative space. (I suspect the designers would have used fewer borders and more fills if the palette of background colours had been a little larger.) Dark and light backgrounds are freely mixed in the same UI, which requires both white and black text to be present. The depth of recursion (boxes in boxes in boxes...) is fairly shallow. Homogeneous collections of components are always enclosed in a strong border and background, which enables sibling components to be displayed with no borders at all between them.
All of these tasteful design choices were fragile, because you can only preserve them if you understand them. Windows XP made the background colours lighter, which reduced the available dynamic range of luminance cues; it tinted many backgrounds and components yellow or blue, which made chrominance more noisy; it introduced gradient fills and gradient strokes, which were less effective at grouping components; it added soft shading to icons, which made their shapes less distinct; and so on. Almost every change broke something, and so after just one major revision of the UI, most of the magic was already gone.
It was a product of its time, though. This was also the time of media players that used entirely custom skinning and mostly looked terrible (at least in retrospect).
Naturally, all mine looked like hot garbage, but it taught me about texture and image editing, and how transparencies worked in rendering (though xp themes were a special hell of using neon pink because transparent pixels werent usable yet)
Everything they have developed since then has strayed further and further from those principles. With Windows 11 and their "modern" application lineup, it is like they have absolute amnesia about ever having done any of this. It is clear as day that nobody inside Microsoft has ever gone back and read one of those books in the last decade or two, nor is there any evidence that they spend any amount of time researching and testing their products with real users or trying to understand the ways that users get stuck or fatigued.
All of the user interface consistency is gone thanks to the half-dozen competing/failed UI toolkits and webview-driven applications scattered everywhere. Visual cues and interactivity hints are either gone or are no longer reliable. You can't even tell when something in Windows will allow you to drag-and-drop or copy-and-paste or even what new and horrifying form the Open/Save/Print dialogs are going to take in any given application. "Disastrous" isn't a strong enough word for it.
Performance issues aside that is.
Looks were fine. Functionality was such a step up.
But there's still a long way to go; they still haven't managed to put all the system settings in a single app. And I wonder if they'll ever be able to get rid of the Control Panel; too many legacy applications need it.
8 was just so offensively bad with getting rid of the start menu and replacing it with a fullscreen tablet UI, 10 was celebrated for backtracking on that.
But it was also famous for shoving bullshit like Candy Crush into everyone's start menu. I haven't forgotten that.
> Note: I am skipping Windows Millennium Edition (Me) because while it had changes under the hood, visually it is pretty much Windows 98 Third Edition.
Kinda cool