4 comments

  • pjmlp 2 hours ago
    Great example, this is the kind of stuff that we could make use of interactive documents for, and not bend them into applications.
  • Syzygies 5 hours ago
    I'm hoping to code Bezier animation in OCaml/F# in four dimensional space time, with a moving vantage point. Offload rendering each time slice frame to worker threads.

    I'm surprised Bezier-rs is all about curves. Sure, fonts, but I can't be alone here in seeing curves as a special case.

    It's easy as a pure mathematician to write off Bezier theory as "specialized" but it's simply the right way to work with polynomials on a simplex.

  • continuational 3 hours ago
    Very neat. I'm not sure if I missed it, but is there any way to get n equidistant points on the curve?

    E.g. for moving an object at constant speed along the curve.

  • shmerl 4 hours ago
    Is the documentation using the library itself for visualizations?