Would be nicer if it would distinguish (just varying line thickness) between footpaths, roads, highways etc. Many European cities look messy in this view.
In the age of bloated resource hogs, I was pleasantly surprised that this rendered with no perceptible lag or stuttering, even on my phone. Impressive how everything is drawn so efficiently.
I was intrigued by how many of the 3000 cities you’ve cached I had heard of. You used population size >100k as cutoff, it would be interesting to compare how many cities someone has heard of with their population size.
This would be a fun metric to rate someone’s “global orientation”.
Only recognize the cities with >1M people? Low GO score (or more charitably, high Local Focus score :-)
I'm at 10 minutes now, for a town of <15k. Render time might depend more on total area than number of lines to draw. Update: gave up after 20min. Something might be wrong with the particular city.
Render time for Seattle is a blink of the eye which has both area and density. I think the time people is observing is loading the raw data from open street map itself.
About 2 seconds for me to load and draw Los Angeles. It’s definitely the load time/network latency, depending on where it’s loading from. This is amazing! I might use it for a custom map or something
> To improve the performance of download, I indexed ~3,000 cities with population larger than 100,000 people and stored into a very simple protobuf format.
IMO, prettymaps is quite a bit better: https://github.com/marceloprates/prettymaps
This would be a fun metric to rate someone’s “global orientation”.
Only recognize the cities with >1M people? Low GO score (or more charitably, high Local Focus score :-)
I probably have no chance, living in NYC.
The option to print on a mug with one link is pretty neat! Might actually do that...
> To improve the performance of download, I indexed ~3,000 cities with population larger than 100,000 people and stored into a very simple protobuf format.
[0] https://github.com/anvaka/city-roads
But i love the slack in the dragging around the map.